What's New / Spatial, 3D & RealityKit

Spatial, 3D & RealityKit

+784 New~2 Deprecated12 frameworks

USDKit adds 240 USD authoring types, ComputeGraph adds 183 simulation-node APIs, RealityFoundation adds 177 including BehaviorTreeComponent, and ARKit gains FieldOfViewAnchor.

USDKit
+240

USDKit gives Swift access to Universal Scene Description (USD) data, the file format and scene-graph model for 3D content.

ComputeGraph
+183

ComputeGraph models GPU compute work as a graph of nodes.

RealityFoundation
+177

RealityFoundation defines the entity-component scene model and core types under RealityKit, including components, animation, and behavior…

_RealityKit_ComputeGraph
+42

_RealityKit_ComputeGraph is a Swift cross-import overlay, not a standalone framework.

ARKit
+35~2

ARKit provides device and world tracking through anchors, sessions, and coordinate spaces that map real-world geometry into a 3D scene.

_USDKit_RealityKit
+32

_USDKit_RealityKit is a Swift cross-import overlay, not a standalone framework: its API is available only when a target imports both USDKit and…

SpatialPreview
+29

SpatialPreview connects an authoring app to a paired spatial device and sends 3D and document content over a session for live preview.

_SpatialPreview_USDKit
+15

_SpatialPreview_USDKit is a Swift cross-import overlay, not a standalone framework.

ImmersiveMediaSupport
+15

ImmersiveMediaSupport provides API for authoring and playback control of immersive media, including camera setup, shot framing, and metadata for…

FoveatedStreaming
+8

FoveatedStreaming handles streaming sessions where detail is concentrated in a focus region and the rest of the frame is rendered at lower fidelity.

Spatial
+5

Spatial is Apple's geometry library for 3D math.

_SpatialPreview_SwiftUI
+3

_SpatialPreview_SwiftUI is a Swift cross-import overlay, not a standalone framework.

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